3D Gaussian splatting (3DGS) has recently gained recognition as a groundbreaking approach in radiance fields and computer graphics. It stands out as a jack of all trades, addressing challenges that ...
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Depth Pro: The Sharp Monocular Metric Depth Estimation from Apple Explanation and Applications
Depth Pro, is an foundational zero shot metric depth estimation model from Apple ML, nails at creating high resolution, sharp monocular metric depth maps in less than a second. Depth Pro achieves SOTA ...
Fine-tuning Stable Diffusion 3.5: UI images
Recently, the interest in fine-tuning Stable Diffusion models has surged among AI enthusiasts and professionals, driven by the need to incorporate these models into specific requirements. This article ...
Molmo VLM AI : Paper Explanation and Demo Applications – AllenAI (Ai2)
Molmo VLM is an exceptional open-source family of Vision-Language models, demonstrating remarkable strengths in tasks like Pointing, Counting, VQA and clock face recognition. What sets Molmo apart ...
3D Gaussian Splatting Introduction – Paper Explanation & Training on Custom Datasets with NeRF Studio Gsplats
3D Gaussian Splatting (3DGS) is redefining the landscape of 3D computer graphics and vision — but here’s a catch: it achieves groundbreaking results without relying on any neural networks, not even a ...
The Annotated NeRF – Training on Custom Dataset from Scratch in Pytorch
In recent years, the field of 3D from multi-view has become one of the most popular topics in computer vision conferences, with a high number of submitted papers each year. A groundbreaking paper in ...