3D Gaussian splatting (3DGS) has recently gained recognition as a groundbreaking approach in radiance fields and computer graphics. It stands out as a jack of all trades, addressing challenges that ...
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Depth Pro: The Sharp Monocular Metric Depth Estimation from Apple Explanation and Applications
Depth Pro, is an foundational zero shot metric depth estimation model from Apple ML, nails at creating high resolution, sharp monocular metric depth maps in less than a second. Depth Pro achieves SOTA ...
SimSiam: Streamlining SSL with Stop-Gradient Mechanism
SimSiam holds an eminent status in Self-Supervised Learning by simplifying Representation Learning without relying on negative pairs - typically employed in SimCLR to contrast between dissimilar ...
Image Captioning using ResNet and LSTM
Imagine you’re watching a travel vlog on YouTube, and you turn on the image captions feature. As the video shows a stunning view of Mount Fuji, a caption appears: “Snow-capped Mount Fuji at sunrise ...
Molmo VLM AI : Paper Explanation and Demo Applications – AllenAI (Ai2)
Molmo VLM is an exceptional open-source family of Vision-Language models, demonstrating remarkable strengths in tasks like Pointing, Counting, VQA and clock face recognition. What sets Molmo apart ...
3D Gaussian Splatting Introduction – Paper Explanation & Training on Custom Datasets with NeRF Studio Gsplats
3D Gaussian Splatting (3DGS) is redefining the landscape of 3D computer graphics and vision — but here’s a twist: it achieves groundbreaking results without relying on any neural networks, not even a ...