3D Gaussian splatting (3DGS) has recently gained recognition as a groundbreaking approach in radiance fields and computer graphics. It stands out as a jack of all trades, addressing challenges that ...
3D Gaussian Splatting Introduction – Paper Explanation & Training on Custom Datasets with NeRF Studio Gsplats
3D Gaussian Splatting (3DGS) is redefining the landscape of 3D computer graphics and vision — but here’s a twist: it achieves groundbreaking results without relying on any neural networks, not even a ...
The Annotated NeRF – Training on Custom Dataset from Scratch in Pytorch
In recent years, the field of 3D from multi-view has become one of the most popular topics in computer vision conferences, with a high number of submitted papers each year. A groundbreaking paper in ...
Building Autonomous Vehicle in Carla: Path Following with PID Control & ROS 2
Robotics, once a specialized and niche field, has surged into the mainstream with the rapid development of autonomous vehicles, quadruped robots, and humanoids. What’s fueling this revolution? The ...
Introduction to LiDAR SLAM: LOAM and LeGO-LOAM Paper and Code Explanation with ROS 2 Implementation
LiDAR SLAM is a crucial component in robotics perception, widely used in both industry and academia for its efficiency and robustness in localization and mapping. In robotics perception research, ...